Contract job for Unity Generalist at A-Games

Contract job for Unity Generalist at A-Games

Studio: A-Game Studios

Job Opening: Unity Generalist

Type: Full-Time Contract

Responsibilities:

  • Collaborate with our lead developer, our creative director, and the rest of our team to develop and refine our shared vision for an unannounced game
  • Code core systems and gameplay mechanics
  • Develop and improve various game systems (AI, UI, tools, proc gen, etc.)
  • Optimize and debug game code for delivery on one or more major platforms

Qualifications & Skills:

  • 2+ years work experience as a games programmer in Unity
  • Bachelor’s degree in Comp. Sci. / Game Design or equivalent
  • Familiar with full development cycle from pre-production to post-launch
  • Excellent knowledge of C# and coding practices
  • Ability to tackle hard problems in creative ways
  • Ability to be productive and focused while working from home
  • Available to take frequent video conference meetings with co-workers
  • Ability to estimate workload and stay on schedule
  • Excellent communication skills
  • Plays well with others

Bonus Experience:

  • Has worked on both PC and Console games
  • Has shipped a game on multiple platforms
  • AI, Unity Cloud Build, GitHub, procedural generation systems

Apply for the Job Online: To apply, send your Resume to jobs@agamestudios.ca

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