Studio: Hootside
Job Opening: 3D Animator
Location: France
Type: Fixed Term Contract
Responsibilities:
- Creation and management of the animation pipeline until integration: rig, skin, animation, integration.
- Prototyping and finalization of quality keyframes while respecting the constraints related to gameplay or staging.
- Animation of the characters, props, and environments of our games /
- Posing of characters for in-app illustrative or communication media
- Participation in the evaluation of the time necessary for the accomplishment of your tasks in collaboration with your immediate superior, you are able to manage your own time in order to meet the planned deadlines
Qualifications & Skills:
- You are as comfortable with animation cycles (the most common) as with the animation of cinematics (rarer)
- You master 3DS Max and have Rig/skin skills
- You have a good knowledge of the mechanics of the human and animal body as well as the notions of timing and acting
- You master keyframe animation and are able to make rough proposals quickly.
- Mastery of integrating animations into Unity and configuring animation controllers (layers, blend trees, masks, transitions …)
- Excellent knowledge of real-time constraints
- you have a good level of English
- You have at least 3 years of experience in the field of video games and a very good knowledge of pop culture and video games
- You have a high level of requirement on the qualitative rendering of the animations
- You are aware of the video game production flow and its constraints
Apply for the Job Online: To apply, visit https://emploi.afjv.com/postuler/EINF1718-20474