Job Opening: CG Generalist
Studio: Fin Design + Effects Studio
Location: Sydney, Australia
Job Type: Contract
Qualifications & Skills:
- Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing.
- High level of problem-solving or creative thinking skills.
- Fluent in Photoshop & Substance.
- Fluent Maya or Houdini.
- Fluent in Rendering (Redshift preferred).
- Comparable software experience considered.
- Degree or 3-5 years relevant experience (professional OR amateur).
Job Responsibilities:
- Uses artistic and technical skills to work on all aspects of CG images or shots.
- Creates high-quality computer graphics within a shot using a variety of software programs, and working under the general supervision of Senior Level Artists and Generalists.
- Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis.
- Work to meet defined milestones within a timeline.
- Source suitable reference materials for required assets.
- Attend dailies and participate in creative problem-solving.
- Responsible for creating original 2D and 3D content that may comprise part or all of an environment.
- Create multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback.
- Creates maps in 2D and sets up basic shaders for look development.
- Creates basic lighting setups in complex shaders that look convincing and render efficiently.
Softwares:
- Maya
- Houdini
- Photoshop
- Substance Painter / Designer
Apply: Submit your details online