Studio: Sloclap
Job Opening: Confirmed/Senior Level Designer
Location: Paris, France
Type: Full-Time
Responsibilities:
- Design and create levels.
- Support levels and push quality to final rendering.
- Communicate with other trades working on the levels for which you are responsible.
- Propose and Iterate on game situations.
- Suggest ideas for situations or tools to facilitate work in Level Design.
Qualifications & Skills:
- A first complete development experience, including the finalization and release of a game.
- Ability to summarize and good communication, orally and in writing, in French and English.
- Familiar with the Unreal Engine.
- Solid foundations in Level design: whether theoretical or practical.
- Ability to take into account feedback on its level and improve quality in future iterations.
- Comfortable with modeling software for blockout (Blender, 3DSmax, etc.)
- Block out.
- Situation scripting.
- Managing pace and teaching at a level.