Concept Artist required at Total Mayhem Games

Concept Artist required at Total Mayhem Games

Studio: Total Mayhem Games

Job Opening: Concept Artist (mid-level)

Type: Full-Time

Responsibilities:

  • Create environment, props, characters, and creature concepts
  • Takes quick, iterative sketches and develops them into a final result that can be used by the environment and character artist.
  • Paintovers of Greybox gameplay spaces and models
  • Detailed designs for Game Level architecture
  • You present design concepts to the team, making assessments of how your choices will impact different disciplines within the team.

Qualifications & Skills:

  • 2+ years of experience in interdisciplinary creative projects
  • Working knowledge of Adobe Photoshop and/or other 2D software
  • A portfolio that demonstrates your knowledge and understanding of composition, light and color, anatomy, architecture, and perspective.
  • Ability to follow the established style of the project
  • Ability to make quick sketches to convey a general idea or concept
  • Ability to collaborate with team members to brainstorm ideas and develop creative variations
  • Preferably living in the Randstad: presence at the studio in Rotterdam is required for at least 3 days a week;
  • And of course, you have a huge passion for games!
  • A plus point is: knowledge of 3D software (3dsMax/Maya/Blender or similar) and Zbrush
  • Dutch and English.

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