Combat Designer required at Romero Games

Combat Designer required at Romero Games

Studio: Romero Games

Job Opening: Combat Designer

Type: Full-Time

Responsibilities:

  • Design and implement dynamic, engaging combat encounters that align with the game’s vision and mechanics
  • Collaborate with level designers to integrate encounters seamlessly into the game world
  • Balance difficulty and pacing of combat to ensure a challenging yet rewarding player experience
  • Collaborate on enemy behaviors, AI patterns, and scripting to support diverse and unpredictable combat scenarios
  • Monitor playtesting sessions to gather feedback and iterate on combat designs.
  • Work closely with level designers and artists to ensure visual clarity and coherence of combat spaces
  • Maintain documentation of combat designs, including flowcharts, diagrams, and written descriptions
  • Stay current with industry trends and incorporate innovative combat design techniques

Qualifications & Skills:

  • 3+ years of experience in combat or level design in FPS games
  • Experience working in a combat and/or level designer position and a shipped AAA current-gen console or PC title that you worked on from beginning to launch
  • Extreme attention to detail
  • Experience in prototyping and designing maps & gameplay mechanics/ingredients
  • Proficiency with game development tools or Unreal Engine
  • Strong understanding of FPS gameplay mechanics, player psychology, and combat dynamics
  • Experience with AI scripting and behavior design
  • Excellent communication and collaboration skills
  • Ability to take constructive feedback and iterate on designs effectively
  • Passion for gaming and a deep understanding of current FPS titles and trends

Apply for the Job Online: To apply, send your CV to jobs@romerogames.com