Cinematic Technical Animator required at Retro Studios 

Cinematic Technical Animator required at Retro Studios 

Studio: Retro Studios

Job Opening: Cinematic Technical Animator

Location: United States of America, Remote

Type: Full-Time

Responsibilities:

  • Understands cinematic workflow and provides technical support for the efficient production of high-quality cinematics
  • Sets up cinematic scene files to hand off to the cinematic animators and troubleshoot any issues that arise
  • Integrate props and characters into cinematic scene files
  • Provides rigging solutions that support achieving the visual targets for character, props, and creature performances
  • Educates the team on proper naming conventions and adherence to directory structures
  • Collaborates with Technical Designers to ensure exported assets work as expected at runtime
  • Develops workflow tools to help automate repetitive tasks for the Cinematic team
  • Sets up or modifies basic game scripting for cinematics when necessary

Qualifications & Skills:

  • Proven technical skills in character rigging for 3D production
  • Experience with a Performance Capture pipeline
  • Proficient in Python
  • Employ-oriented programming techniques
  • Ability to solve complex technical problems with predictability and reliably
  • Adheres to coding standards and writes easy-to-understand, well-commented code
  • Basic understanding of game scripting
  • Demonstrates experience developing animation tools (layout tools are a plus)
  • Experience with Maya, MotionBuilder, and other relevant packages
  • Strong understanding and adherence to production process and methodology
  • Ability to find creative solutions to strict hardware limitations
  • Excellent organizational, communication, and interpersonal skills
  • High comfort level using Confluence, Jira, and Shotgrid
  • Friendly demeanor and respect for colleagues and leadership
  • Team player who works well in a collaborative environment

animation and vfx job