Studio: Crytek
Job Opening: Cinematic 3D Modeller
Location: Frankfurt, Germany & Remote
Type: Full-Time
Responsibilities:
- Work closely with the Cinematic Lead and Head of Department to assure a high degree of quality on all cut scenes.
- Create technical highpoly and lowpoly models for normal map process.
- Produce efficient UV layouts that work well within the engine/platform constrains.
- Contribute innovative and original ideas towards all aspects of production and development.
- Provide project status in department meetings.
- Work well under pressure, and handle multiple tasks.
- Complete all tasks in a timely manner and to a consistent high-quality standard.
- Remain focused, motivated and effective on all tasks through completion.
- Demonstrate a desire to learn and grow professionally.
Qualifications & Skills:
- 2+ years of professional experience in the gaming industry.
- A good experience of using 3D software such as 3DS Max, ZBrush, Photoshop, and Substance.
- Hard surface/organic modelling and texturing skills.
- Knowledge of 3D scene assembly.
- Strong understanding of cinematic staging and set dressing.
- An experience of working with game engines and a games development environment.
- High degree of self-motivation and initiative.
- The ability to take direction well and address notes in a timely fashion.
- Excellent English communication and writing skills.
- Keep a positive team-oriented attitude.
- Working knowledge of CRYENGINE or similar products.
- Cinematography knowledge.
- Enjoy playing games.