Cinematic 3D Modeller required at Crytek

Cinematic 3D Modeller required at Crytek

Studio: Crytek

Job Opening: Cinematic 3D Modeller

Location: Frankfurt, Germany & Remote

Type: Full-Time

Responsibilities:

  • Work closely with the Cinematic Lead and Head of Department to assure a high degree of quality on all cut scenes.
  • Create technical highpoly and lowpoly models for normal map process.
  • Produce efficient UV layouts that work well within the engine/platform constrains.
  • Contribute innovative and original ideas towards all aspects of production and development.
  • Provide project status in department meetings.
  • Work well under pressure, and handle multiple tasks.
  • Complete all tasks in a timely manner and to a consistent high-quality standard.
  • Remain focused, motivated and effective on all tasks through completion.
  • Demonstrate a desire to learn and grow professionally.

Qualifications & Skills:

  • 2+ years of professional experience in the gaming industry.
  • A good experience of using 3D software such as 3DS Max, ZBrush, Photoshop, and Substance.
  • Hard surface/organic modelling and texturing skills.
  • Knowledge of 3D scene assembly.
  • Strong understanding of cinematic staging and set dressing.
  • An experience of working with game engines and a games development environment.
  • High degree of self-motivation and initiative.
  • The ability to take direction well and address notes in a timely fashion.
  • Excellent English communication and writing skills.
  • Keep a positive team-oriented attitude.
  • Working knowledge of CRYENGINE or similar products.
  • Cinematography knowledge.
  • Enjoy playing games.

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