Studio: OWLCAT GAMES
Job Opening: Character Texture Artist
Type: Full-Time
Responsibilities:
- Texturing photorealistic characters in a sci-fi setting
- Texturing clothing and fabrics on characters as well as hard surface elements
- Collaboration with the art team
- Working in Unreal Engine and Substance Designer
Qualifications & Skills:
- Experience in texturing photorealistic characters.
- Proficiency in Substance Designer
- Experience in leading and/or providing feedback to performers and outsourcing teams
Will be a plus:
- Skills and experience in texturing organic surfaces and characters (creatures)
- Experience working in a sci-fi setting
- Artistic background
- Skills in creating materials (shaders) in Unreal Engine