Character & Rigging Animator required at Snail Games

Character & Rigging Animator required at Snail Games

Studio: Snail Games

Job Opening: Character & Rigging Animator

Location: Beverly Hills, California, US, Remote

Type: Full-Time

Responsibilities:

  • Character Animation: Create high-quality character animations that convey realistic movement and emotional depth.
  • Rigging: Develop and maintain complex rigging systems that allow for expressive and fluid character animations.
  • Collaboration: Work closely with the art and technical teams to ensure animations are consistent with the project’s visual style and technical requirements.
  • Optimization: Optimize animation assets to ensure they perform efficiently within the game engine, without compromising quality.
  • Problem-Solving: Address and resolve any issues related to character animation and rigging in a timely manner.

Qualifications & Skills:

  • Bachelor’s degree in Animation, Game Design, or a related field.
  • 5+ years of experience in character animation and rigging for video games.
  • Proficiency in industry-standard animation and rigging software (e.g., Maya, Blender).
  • Strong understanding of human and creature anatomy.
  • Experience working with game engines (e.g., Unreal Engine).
  • Passion for storytelling and creating immersive gaming experiences.

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