Character Riggers required at Giant Animation

Character Riggers required at Giant Animation

Studio: Giant Animation

Job Opening: Character Riggers

Location: Remote

Type: Full-Time

Responsibilities:

  • Work closely with the Director(s), CG Supervisor and Rigging and Modelling Leads to create and maintain character rigs for production
  • Develop rigs and techniques to meet the requirements in terms of range of motion required and feature sets that meet client and internal quality expectations
  • Review Character Models and flag potential problems and solutions
  • Work closely with modelling department to create edge flows and retopology that meets the rigging technical requirements
  • Implement creative and technical feedback as required
  • Participate in creative and technical reviews as required
  • Balance quick turnarounds with achieving a high degree of aesthetic quality
  • Communicate production concerns ahead of time with Supervisor(s) and Production Team
  • Create tools and scripts to increase efficiency in the department
  • Track tasks and meet production deadlines

Qualifications & Skills:

  • Minimum of 3 years experience in rigging
  • Strong knowledge of rigging techniques
  • Strong knowledge of animation requirements
  • High level knowledge of rigging in Maya
  • Experience with Shotgun
  • Task driven, self-motivated, and proactive
  • Solid comprehension of mathematics
  • Knowledge of Python a plus
  • Ability to perform duties whilst being aware of deadlines
  • Good communication skill and ability to work interactively with production and other departments to solve production challenges

Apply for the Job Online: To apply, Send an email to careers@giant.ie