Studio: ZENIMAX ONLINE STUDIOS
Job Opening: Character Rigger
Location: Hunt Valley, Maryland, United States
Type: Full-Time
Responsibilities:
- Build a rigging system that can support many characters and machines
- Build and maintain high-quality, high-performance animation rigs
- Work closely with Modelers and Animators to ensure all disciplines are getting what they need
- Develop tools to support Animation
- Document system and advocate best practices
Qualifications & Skills:
- 3+ years of industry experience in character rigging (Maya/3ds Max)
- Understanding of Python or another object oriented scripting language
- Understanding of anatomy and kinematics
- Ability and interest in rigging biomorphics and mechanics
- Understanding of animation pipelines
- Ability to work collaboratively with technical and creative team members
- Excellent communication and time management skills
- Self-sufficient, independent, and proactive
- Familiarity with common data formats: XML/JSON/etc.
- Familiarity with common 3D data formats: USD/OBJ/FBX/ALEMBIC/etc.
- Experience working with third party animation tools (Havok, Granny, etc.)