Character Rigger required at ZeniMax Online Studios

Character Rigger required at ZeniMax Online Studios

Studio: ZeniMax Online Studios

Job Opening: Character Rigger

Location:  Hunt Valley, Maryland, United States

Type: Full-Time

Responsibilities:

  • Build a rigging system that can support many characters and machines
  • Build and maintain high-quality, high-performance animation rigs
  • Work closely with Modelers and Animators to ensure all disciplines are getting what they need
  • Develop tools to support Animation
  • Document system and advocate best practices

Qualifications & Skills:

  • 3+ years of industry experience in character rigging (Maya/3ds Max)
  • Understanding of Python or another object oriented scripting language
  • Understanding of anatomy and kinematics
  • Ability and interest in rigging biomorphics and mechanics
  • Understanding of animation pipelines
  • Ability to work collaboratively with technical and creative team members
  • Excellent communication and time management skills
  • Self-sufficient, independent, and proactive
  • Familiarity with common data formats: XML/JSON/etc.
  • Familiarity with common 3D data formats: USD/OBJ/FBX/ALEMBIC/etc.
  • Experience working with third party animation tools (Havok, Granny, etc.)

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