Character Rigger required at Hi-Rez Studios

Character Rigger required at Hi-Rez Studios

Studio: Hi-Rez Studios

Job Opening: Character Rigger

Location: Alpharetta, Georgia

Type: Full-Time

Responsibilities:

  • Work closely with the Modeling, Animation, and Technical Art teams to create rigs that both provide functionally robust controls and that conform to technical envelopes.
  • Weight / Skin characters in an efficient manner while maintaining deformation integrity and achieving a high degree of visual fidelity.
  • Create tools that streamline the character creation workflow throughout the entire pipeline.
  • Maintain character hierarchical standards, naming conventions, and other protocols.
  • Troubleshoot pre-existing character rig setups/scripts.

Qualifications & Skills:

  • Advanced knowledge of 3ds Max.
  • Past experience with various rig setups, including bipedal, quadruped, and complex robotic/mechanical characters.
  • Strong understanding of MAXScript, scripted controllers, and expressions.
  • In-depth knowledge of FK/IK systems.
  • Ability to work collaboratively and communicate with multiple teams.
  • Ability to thrive in a fast-paced environment, at times working within evolving content pipelines.
  • 3-5 years experience with character rigging/skinning in a production environment.
  • Unreal 3 Engine experience.
  • Previous experience leading a small team of riggers.

Apply for the Job Online: To apply, submit your resume
 

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