Character Modellers required at Giant Animation

Character Modellers required at Giant Animation

Studio: Giant Animation

Job Opening: Character Modellers

Location: Dublin, Republic of Ireland

Type: Full-Time

Responsibilities:

  • Follow design concepts and briefs to produce high-quality Character Sculpts and Models that meet client and internal quality expectations
  • Retopologise Character Models that adhere to the project pipeline and meet animation and rigging requirements
  • Work closely with Creative Supervisor(s) to produce Character Blendshape Models as required
  • Ensure your assets meet specifications provided by Creative and Technical Supervisor(s)
  • Implement creative and technical feedback as required
  • Participate in creative and technical reviews as required
  • Balance quick turnarounds with achieving a high degree of aesthetic quality
  • Communicate production concerns ahead of time with Supervisor(s) and Production Team
  • Use Shotgun for production tracking, submitting and publishing
  • Adhere to digital file management protocols

Qualifications & Skills:

  • Minimum of 3 years experience in Character Modelling
  • Thorough knowledge of Maya
  • Strong technical knowledge of topology solutions
  • Experience working with Blendshapes
  • Knowledge of Zbrush a plus
  • Good communication skill and ability to work interactively with production and other departments to solve production challenges

Apply for the Job Online: To apply, send an email to careers@giant.ie