Studio: Stage 23
Job Opening: Character Modeler/ TD
Location: Moore Park, Australia
Type: Full-Time
Responsibilities:
- Create creature models from concept designs and other references using Maya, Z- Brush and Marvellous Designer.
- Produce complex models to a high standard with a thorough understanding of shape, scale and form.
- Produce accurate UVs for models for use in downstream departments.
- Produce highly optimized meshes that can be rendered and displayed efficiently for downstream departments such as Rigging, Layout and Lighting.
Qualifications & Skills:
- A minimum of 2 years experience with VFX/Animation software tools and processes for TV and/or animated feature films.
- 3+ years experience in modelling.
- Experience in modelling creatures and characters.
- Proficiency with Maya and Z-Brush.
- Proficiency in character/creature modelling techniques and topology.
- Solid understanding of proper edge flow and polygon density.
- Solid understanding of the topological requirements of subdivision surfaces for both static and deforming models.
- Good understanding of industry standards, conventions, and formats to enable successful completion of work.
- Proven technical and visual skills with an understanding of art and design within an animation environment.
Apply for the job Online: To apply, send your resume to nickep@stage23.com.au