Character FX Artist required at Digital Domain

Character FX Artist required at Digital Domain

Studio: Digital Domain 3.0, Inc.

Job Opening: Character FX Artist

Type: Full Time, Project-based

Responsibilities:

  • Generate a variety of hero and digital double character rigs with skeleton, cloth, hair and deformation controls for high-end feature films
  • Produce custom built rigs for biped, quadrupeds, multiple limbs, multiple heads and wings
  • Heavy focus on facial solving
  • Heavy focus on Mocap
  • Utilize and extend DD’s existing Python and MEL-based toolset for generating hero and background character rigs
  • Work with the Animation Department to ensure the successful handoff and execution of character rigs for their use, including troubleshooting rigs for potential problems/limits
  • Assist in the design and maintenance of the Rigging and Character pipeline

Qualifications & Skills:

  • Minimum 5 years experience with character rigging (and modeling), cloth, hair, deformations and scripting
  • In-depth knowledge of Maya rigging tools including joint and skeleton creation, skinning and weighting, IK setup, blend-shapes, and deformers
  • In-depth knowledge of facial solver systems and techniques necessary
  • In-depth knowledge of motion-capture tools and work flow ideal
  • Strong understanding of anatomy and articulations (humanoid and creature) is crucial
  • A thorough understanding of articulations and rig building on digital characters as well as sophisticated props
  • Python and MEL scripting a must
  • Ability to learn quickly and comprehend custom in-house production tools
  • Must have excellent communication and organizational skills
  • Requires and interest and ability to mentor and train talent in new tools and software