Studio: Dambuster Studios
Job Opening: Character Artist
Location: Nottingham, England, UK
Type: Full-Time
Responsibilities:
- Create character art assets under the guidance of the Lead Character Artist and other artists on the team.
- Work closely with other members of the character art team to ensure consistently high quality.
- Follow character design concepts accurately, and raise any issues or necessary deviations from these with the Lead Character Artist
- Fulfill the requirements of the Technical Animation and Animation teams and ensure that the quality of the character art is apparent throughout the range of movements and uses required
- Support cinematic production as required where the narrative or visual effect requires a specific character asset, modification, or related feature
- Understand and adhere to all technical requirements as defined by Tech Art, Animation, and relevant Code teams to help maintain performance and rendering quality in the game engine and pre-rendered cutscenes
- Follow and assist in the maintenance of best practices in the folder structures, naming conventions, and organization of art assets and associated files
- Prepare for and attend daily scrums; provide updates
- Prototype new ideas and technologies.
- Create documentation and technical guides.
Qualifications & Skills:
- Ability to create high-quality game characters.
- Understanding of the game art pipeline.
- Experience of working in a game engine
- Excellent organization, communication, and interpersonal skills.
- Willing to continue to learn and improve your own skills; and help other team members to do the same.