Studio: Airship Interactive
Job Opening: Character Artist (Senior-level)
Location: Manchester, UK
Type: Permanent / Full-Time
Responsibilities:
- Involved with client meetings and facilitates communication / direction to in-house artists
- Offers direction to character artists for visual and technical considerations
- Maintains schedule in cooperation with production
- Monitors quality across team to ensure consistent deliveries to client
- Mentors artists in technical and artistic techniques
- Troubleshooting problems and mentoring Junior artists
- Provides leadership for artists across multiple projects
Qualifications & Skills:
- 5+ years of industry experience as a Senior Character Artist
- At least one AAA game shipped
- Effective at managing people and tasks for teams up to 10 people in size
- Excellent written and spoken communication skills
- Expert understanding of optimal asset construction and best practices
- Expert knowledge of character asset creation and implementation pipelines
- Understanding of industry-standard modelling and texturing software; Maya (preferred), 3ds Max, Blender, Substance Designer/Painter, and Photoshop
- Expert, in-depth knowledge of human & creature anatomy
- Ability to realize characters from concepts and art briefs and communicate to team members how to approach their construction
- Excellent knowledge of PBR texturing workflow
- Experience with production softwares; P4V, Shotgrid, Jira. Etc.
- Experience with Realtime Game Engines (Unreal, Unity, etc.)
Desirable:
- Traditional drawing, painting and sculpting experience
- Knowledge of hard surface modelling techniques
- Understanding of Animation and Rigging
Apply for the Job Online: To apply, send your CV to talent@airshipinteractive.com