Character Animator required at Ironbelly Studios

Character Animator required at Ironbelly Studios

Studio: Ironbelly Studios

Job Opening: Character Animator

Location: Remote / Montreal, QC, Canada

Type: Full-Time

Qualifications & Skills:

  • 3+ years of Professional experience animating in Max or Maya
  • 2+ Years Animating for Unreal 4 projects
  • Being able to rig and paint weights is a big plus
  • Available 20-40 hours/week
  • Self-Starter / Problem Solver: Loves to dig into problems and find solutions wherever they may be
  • Comfortable working online in a distributed environment
  • Organized with a keen eye for the small details that make a character’s movement believable

animation and vfx job