Character Animator required at Dark Slope studio

Character Animator required at Dark Slope studio

Studio: Dark Slope

Job Opening: Character Animator

Location: Toronto, Ontario, Canada

Type: Full-Time, Remote in Canada

Responsibilities:

  • Apply unique and innovative animation principles to character animation assets
  • Collaborate with internal & external art teams and game developers; including attending meetings to discuss project requirements, conceptualizing creative ideas,  and progress updates
  • Receive feedback from senior management, internal & external art teams, game developers and clients, and edit creations based on the comments received
  • Review 3D art and recommend improvements to internal & external art teams
  • Troubleshoot any problems or bottlenecks that arise during work on a project, sometimes working with the internal & external art teams, game developers and Production Manager

Qualifications & Skills:

  • 2+ years as a games or TV animator
  • Experience animating using game engine (ex. Unreal, Unity) and understanding of game engine tools (ex. modelling, rigging, and skinning models for video games/TV)
  • Strong grasp of Maya or equivalent 3D software
  • Knowledge of art/art concepts and a creative eye for game/TV art direction
  • Portfolio of previous work and completed projects
  • Good understanding of video game development and the art-creation process.
  • Strong verbal and written communication skills
  • Excellent collaborator, and ability to work in an Agile environment
  • Experience leveraging Unreal Engine for animating
  • Experience with VR titles

Apply for the Job Online: To apply, Applications can be sent to megan.dalgleish@darkslope.com