
Studio: CGBOT Studios
Job Opening: Technical Artist
Location: Mexico, North America
Type: Full-Time
Qualifications & Skills:
- Experience in integrating AI systems into game engines (Unreal Engine, Unity)
- Practical knowledge of behavioral techniques for NPCs, pathfinding, decision trees, behavior trees, and machine learning applied to gameplay
- Ability to collaborate closely with designers and programmers to implement functional and optimized AI systems
- Programming knowledge (Python, C++, or Blueprints for Unreal Engine)
- Understanding the art pipeline for video games and how AI can be integrated into production tools and processes
- Basic knowledge of hard surface and organic modeling is a plus
- Capacity for initiative
- Solving complex problems
- Logical and creative thinking
- Positive attitude
- Multidisciplinary teamwork
- Adaptability to artistic styles
- Strong communication skills
- Unreal Engine 5 (especially AI systems and Blueprints)
- Blender, Maya, or 3DMax (basic-intermediate level for asset integration in AI environments)
- Python (for internal tools or automation scripts)
- Houdini (for simulations or procedural generation)
- Adobe Photoshop
- Substance Painter
- Living in Mexico
