CGBOT Studios is hiring a Technical Artist

CGBOT Studios is hiring a Technical Artist

Studio: CGBOT Studios

Job Opening: Technical Artist

Location: Mexico, North America

Type: Full-Time

Qualifications & Skills:

  • Experience in integrating AI systems into game engines (Unreal Engine, Unity) 
  • Practical knowledge of behavioral techniques for NPCs, pathfinding, decision trees, behavior trees, and machine learning applied to gameplay 
  • Ability to collaborate closely with designers and programmers to implement functional and optimized AI systems 
  • Programming knowledge (Python, C++, or Blueprints for Unreal Engine) 
  • Understanding the art pipeline for video games and how AI can be integrated into production tools and processes 
  • Basic knowledge of hard surface and organic modeling is a plus 
  • Capacity for initiative 
  • Solving complex problems 
  • Logical and creative thinking 
  • Positive attitude 
  • Multidisciplinary teamwork 
  • Adaptability to artistic styles 
  • Strong communication skills 
  • Unreal Engine 5 (especially AI systems and Blueprints) 
  • Blender, Maya, or 3DMax (basic-intermediate level for asset integration in AI environments) 
  • Python (for internal tools or automation scripts) 
  • Houdini (for simulations or procedural generation) 
  • Adobe Photoshop 
  • Substance Painter
  • Living in Mexico

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