CG Supervisor required at Fin Design + Effects 

CG Supervisor required at Fin Design + Effects 

Studio: Fin Design + Effects

Job Opening: CG Supervisor

Location: Sydney, Australia

Type: Full-Time

Responsibilities:

  • Working closely with VFX Supervisor to interpret the client’s creative vision, oversee every aspect of CG production
  • Devising and implementing pipeline and workflow that suit the technical and creative needs of the project
  • Assisting the Department Supervisors and Leads in supervising artists in achieving the artistic goals of the production when applicable
  • Working with Department Supervisors and Production Team to find efficient and schedule-conscious solutions
  • Assisting in all technical aspects of VFX production from Scanning to ensuring proper files have been delivered to Comp
  • Working with Head of CG to design and implement tools across the department and verify technical solutions proposed by the Team
  • Coordinating solutions with the Technical Directors (TDs) in solving problems the production faces on day-to-day basis
  • Keeping up on current technology trends and tools that best suits the development of a stronger creative technical environment at Fin Design + Effects
  • Working with the management and leadership team to identify development needs for future projects

Qualifications & Skills:

  • 5+ years experience as the CG supervisor on high-caliber VFX film and TV episodic projects
  • Thorough understanding and experience in combining VFX elements into live-action plates
  • Excellent organizational and communication skills with the ability to juggle several tasks in a highly efficient manner
  • A team leader who is able to effectively communicate with people at all levels, technical or non-technical crew
  • A team player at all times with excellent interpersonal and communication skills to work collaboratively
  • Extensive technical knowledge of VFX production and CG pipelines
  • Extensive knowledge of Houdini, USD, Maya, and knowledge in Unreal is a plus
  • Comfortable with a Window environment
  • Excellent working knowledge of Solaris, Katana, Redshift and/or Arnold is an asset
  • Technical aptitude to identify and solve technical problems as they arise
  • Experience working with Shotgrid or similar programs
  • Knowledge of NUKE is a plus
  • On-set VFX experience is a plus

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