CG Supervisor required at Blur Studio

Need CG Supervisor blur studio full time usa

Job Opening: CG Supervisor

Studio: Blur Studio

Location: Culver City, CA, USA

Job Type: Full-Time

Job Responsibilities:

  • Partner with the Director, Producer, and artists to define the creative and technical approach for the show.
  • Collaborate with clients to receive the brief, discuss Blur’s capabilities, and determine the deadlines for delivery.
  • Team with production to manage the day-to-day running of the team, setting clear objectives and monitoring the process, progress, and results.
  • Evaluate the creative requirements of a project, determine the technical implications and make high-level operational decisions.
  • Evaluate artist schedules ensuring they are realistic and achievable.
  • Perform creative rounds with all members of the team on a regular basis.
  • Conduct reviews as final quality control on all deliveries of shots and models prior to director and client review.
  • Meet regularly with department leads to identify and troubleshoot inefficiencies or technical problems with the toolset and pipeline, and put in a place a plan of action to resolve such issues.
  • Verify that all work carried out on the show fits within Blur’s pipeline where possible.
  • Ensure that 3D assets artistically meet the concept but also technically meet the needs of other departments.
  • Identify areas of R&D for the show.
  • Assist in the recruitment of 3D artists to ensure the right fit, skills, and experience required for projects and teams.

Qualifications & Skills:

  • Extensive experience in CG or VFX leadership using 3dsMax and VRay on game, commercial, or feature film productions.
  • Exceptional working knowledge of 3D software packages and pipelines and the ability to specify efficient workflows and identify additional tools.
  • Strong working knowledge of node-based compositing (Nuke knowledge a plus).
  • Solid knowledge and experience of all areas of 3D (modeling, rigging, texturing, look development, environments, lighting, and FX).
  • Knowledge of editorial and finishing software (Adobe Premiere, Sony Vegas, etc.).
  • Excellent problem-solving skills.
  • An experienced and honed creative eye.
  • Knowledge of the entire production process.
  • Expert understanding of rendering methods.
  • Ability to review other artists’ work and ensure a high standard both artistically and technically.
  • Leadership skills to successfully delegate, mentor, and manage people and projects.
  • Understanding of client approval processes.
  • Strong sense of team dynamics and a positive morale-generating style.
  • Excellent organization, communication, and interpersonal skills.
  • Proven creative ability and artistic flair.
  • Knowledge of Python or Maxscript.
  • Experience on-set or in live-action VFX production.
  • Experience in Houdini.

Softwares:

  • Houdini
  • Maxscript
  • Adobe Premiere
  • Sony Vegas

Apply: To apply, submit your CV

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