CFX Artist required at One of Us

CFX Artist required at One of Us

Studio: One of Us

Job Opening: CFX Artist

Location: Paris, France

Type: Full-Time

Responsibilities:

  • Producing a wide variety of effects in Houdini, including but not limited to: muscles/skin, cloth, hair and fur
  • A good understanding of setting up and running muscle and skin simulations in Houdini
  • Exploring different approaches to interpret complex creative briefs and have a balance of artistic and technical skills
  • Experience working with Vellum to develop your cloth and hair simulation skills
  • Working with sculpt tools to include additional detail and clean-up to finalise simulation work
  • Contributing to discussions around Houdini CFX pipeline and tools
  • An understanding of Python and VEX
  • Grooming knowledge is a bonus, but not essential
  • Knowledge of Ziva muscle system also a bonus, but not essential

Qualifications & Skills:

  • Previous experience in a similar role
  • A thorough knowledge of Houdini
  • Previous experience on CG creature projects
  • An understanding of Python and VEX
  • Grooming knowledge is a bonus but not essential
  • Knowledge of Ziva muscle system also a bonus but not essential
  • Prior experience using Houdini to create creatures in commercials potentially a bonus.
  • Previous use of Vellum in production a bonus
  • Good problem solving skills
  • An appreciation of both the aesthetic and technical requirements of the role
  • A good eye for detail
  • A strong work ethic, and a willingness to be involved in both development and shot execution
  • The ability to work as part of a team in a challenging and deadline orientated environment
  • A good understanding of pipeline and workflow issues
  • Excellent organisation, communication and interpersonal skills, and the ability to liaise across departments
  • Experience with dynamic hair simulation, or other forms of dynamics

animation and vfx jobs