Modelling Artist is required at Animal Logic

Modelling Artist is required at Animal Logic

Studio: Animal Logic

Job Opening: Modelling Artist – Character

Location: Vancouver, BC, Canada

Type: Full-Time

Responsibilities:

  • Interpret 2D designs and translate them into 3D space while maintaining the original artistic intent
  • Produce complex or stylized models to a high standard with a thorough understanding of shape, scale, and topology
  • Produce accurate UVs for models for use in downstream departments
  • Produce highly optimized meshes that can be rendered and displayed efficiently for downstream departments such as Rigging, Layout, and Lighting
  • Assume responsibility for ensuring assigned work is produced to appropriate standard quality within the scheduled timeframe and deadline
  • Maintain good communication with the Model Lead

Qualifications & Skills:

  • 3+ years’ experience modelling within a VFX or Animated Feature pipeline
  • Proficiency with Maya and ZBrush
  • Experience with Marvelous Designer
  • Experience with Blendshape is not required but would be a bonus
  • Solid understanding of proper edge flow and polygon density
  • Solid understanding of the topology for static and deforming objects
  • Excellent attention to detail and the ability to abstract and interpret design down to its fundamentals
  • Strong organizational and time management skills

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