Bungie Studio is hiring full-time Lighting Artist

Bungie Studio is hiring full-time Lighting Artist

Studio: Bungie

Job Opening: Lighting Artist

Location: Bellevue, Washington, US

Type: Full-Time

Responsibilities:

  • Develop and maintain lighting in our games in a manner that is consistent with Art Direction
  • Drive lighting for game worlds, dynamic/scripted lighting, character and hard surface object light rigs, and in-game cinematics from start to finish
  • Stay informed on new developments in rendering, particularly with regard to realistic lighting, atmosphere and surfaces
  • Work closely with the tools and engine departments to prototype and test new lighting technology
  • Provide feedback and direction to other production artists who are working on lighting-related tasks

Qualifications & Skills:

  • AA/BFA preferred, or at least demonstrates, through portfolio, an industry standard level of art
  • Experience with materials/shaders and their relationship to light
  • Strong understanding of compositing processes and experience in post-processing techniques
  • Excellent color sense
  • Wide understanding of lighting/rendering technologies (pre-render and real-time rendering, sub surface scattering, HDR, refraction, etc)
  • Strong background in traditional art skills
  • Must be well versed in Autodesk Maya/Max, Adobe Photoshop and a variety of rendering technologies
  • Must possess excellent communication and problem-solving skills
  • Must be able to work in a collaborative environment, taking direction from the Art Director/Leads as necessary

Apply for the job Online: To apply, visit https://boards.greenhouse.io/bungie/jobs/3240988