Brass Lion Entertainment is seeking an UI Programmer

Brass Lion Entertainment is seeking an UI Programmer

Studio: Brass Lion Entertainment

Job Opening: UI Programmer

Location: Montreal, New York, US/CAN Remote

Type: Full-Time

Responsibilities:

  • In collaboration with the UI/UX team, you will work cross-discipline to understand the UI/UX needs of the game and help plot those features on our roadmap 
  • Using UMG/Slate in UE5, you will program beautiful, performant, and maintainable UI, that works seamlessly on multiple platforms and with a strong focus on accessibility 
  • Working both independently and with our gameplay team, you will help maintain UI stability and performance, identifying areas in need of optimization 

Qualifications & Skills:

  • Proven game programming experience in Unreal (preference given to those with UE 4 and 5 experience)
  • Strong modern C++ skills 
  • Strong understanding of MVVM and ECS principles in the context of building UI that works in a networked environment with both synchronous and async loading  
  • Good understanding of how to build and use Unreal Materials in UMG 
  • Located and authorized to work in either the US or Canada
  • Self-driven with an ability to adapt and thrive in a dynamic remote-work environment 
  • Strong teamwork and communication skills – you will be working cross-discipline and cross-feature with all levels of developers 
  • Good understanding of UI design principles

Desired Qualifications 

  • Familiarity with Unreal’s CommonUI and Enhanced Input plugins 
  • Bachelor’s degree in computer science or equivalent 
  • Familiarity with Agile Methodology and how to thing about work as User Stories 
  • At least one shipped AAA game 

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