Studio: Blind Squirrel Games
Job Opening: Associate Technical Animator
Location: Irvine, California & Austin, Texas
Type: Contract/Temporary
Responsibilities:
- Create compelling and memorable character animations through a blend of motion capture and some key-frame animation
- Produce visually stunning performances in a range of animation styles
- Work with motion capture data for both cinematic and in-game features
- Implement gameplay animations into a state machine
- Collaborate cross-departmentally to establish, iterate, and refine the animation pipeline
- Work closely with animators and programmers to construct, implement and debug polished gameplay mechanics
- Facilitate and inform tool development
Qualifications & Skills:
- 1+ years of professional gameplay animation experience
- Bachelor’s degree in Art/Animation or equivalent experience
- Demo reel demonstrating strong animation principles—preferably their implementation in a real-time engine
- High level of proficiency in Maya
- Proficient command of weight, timing, and posing through key-framing and motion capture data manipulation as it relates to animation
- Understanding of animation pipeline, integration, tools, and character rigs
- Demonstrated ability to succeed in creative, team-oriented environments
- Excellent communication, time-management, and organizational skills
- Pride in everything you animate and an aptitude for problem-solving
- Maintain a positive attitude in a highly collaborative and iterative team environment
- Ability to take direction and critique from peers and supervisors to ensure consistency
Apply for the Job Online: To apply, visit https://jobs.jobvite.com/blindsquirrelentertainment/job/oxKqjfwK/apply