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Category: Blender
Find the newest Blender Jobs and specialist roles in 3D Modeling, Animation, and VFX. This category features openings for all levels, from Junior Artist to Lead 3D Generalist, working across film, game development, and high-end commercial projects globally.
Browse permanent, contract, and remote Blender jobs from top studios around the world. Whether your focus is cinematic rendering with Cycles, building complex systems with Geometry Nodes, or creating game assets for Unity/Unreal, you’ll find your next challenge here.
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Studio: Metacore Studios
Job Opening: Visual Development Artist
Location: Helsinki, Finland/Berlin, Germany
Type: Full-Time
Responsibilities:
- Creating visual development art and concept art for new gameplay features, events, items, and environments that effectively convey the desired look, feel, and mood of Merge Mansion
- Turning ideas into visuals by exploring a variety of design approaches and color schemes
- Aiding in the content pre-production and feature prototyping phases, working collaboratively with Designers, Narrative, UI/UX, and other artists
- Collaborating closely with internal and external Artists to brainstorm and provide feedback throughout the Art asset production process, ensuring the highest quality
Qualifications & Skills:
- Experience working in games and making informed, player-centric art decisions based on design, narrative, and product goals
- Ability to create versatile and iterative concept sketches and explorations in high volumes, both for individual assets and full visual game experiences
- Capability to take visual ownership of features, events, or small projects end-to-end – from early ideation and collaboration to moodboards, concept sketches, art feedback, and visual QA
- Mastery of art fundamentals and color theory, resulting in visually impactful and harmonious artwork
- Strong cross-disciplinary collaboration skills
- Familiarity with animation principles in UI or game features
- Familiarity with 3D software such as Blender and Unity
- Experience with mentoring
- Prior experience working with outsourced teams and giving actionable art feedback
- Portfolio including early-stage visual development work or prototype-stage artwork, so we can see your skillset in the portfolio evaluation stage
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