Behaviour is hiring Senior Character Gameplay Animator

Behaviour is hiring Senior Character Gameplay Animator

Studio: Behaviour

Job Opening: Senior Character Gameplay Animator

Location: Montreal, QC, Canada

Type: Permanent, Full-time

Responsibilities:

  • Create high-quality 3rd person animations using keyframe and motion capture data
  • Work in UE5 and Maya
  • Be responsible for implementation and support for ABP, BPs, Montages, etc.
  • Debug animation issues
  • Research and explore the potential solutions for animation problems with other animators and tech artists, exploring the effective pipeline in pre-production
  • Collaborate with and support design teams in implementing new complex states and abilities on both player and AI systems
  • Utilize and support our Motion Capture pipeline using Xsens suit and MVN Animate Pro

Qualifications & Skills:

  • Expert knowledge of character animation
  • Expertise in Maya and Unreal Engine
  • Strong technical knowledge for animation implementation
  • Experience in the game engine, especially creating state machines and familiarity with setting up animation and gameplay logic
  • Experience working with motion capture pipelines
  • Experience working with outsourcing studios is a plus
  • Creative, collaborative, strong communicator, and flexible problem solver with an inclusive attitude

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