Studio: Behaviour
Job Opening: Senior Character Gameplay Animator
Location: Montreal, QC, Canada
Type: Permanent, Full-time
Responsibilities:
- Create high-quality 3rd person animations using keyframe and motion capture data
- Work in UE5 and Maya
- Be responsible for implementation and support for ABP, BPs, Montages, etc.
- Debug animation issues
- Research and explore the potential solutions for animation problems with other animators and tech artists, exploring the effective pipeline in pre-production
- Collaborate with and support design teams in implementing new complex states and abilities on both player and AI systems
- Utilize and support our Motion Capture pipeline using Xsens suit and MVN Animate Pro
Qualifications & Skills:
- Expert knowledge of character animation
- Expertise in Maya and Unreal Engine
- Strong technical knowledge for animation implementation
- Experience in the game engine, especially creating state machines and familiarity with setting up animation and gameplay logic
- Experience working with motion capture pipelines
- Experience working with outsourcing studios is a plus
- Creative, collaborative, strong communicator, and flexible problem solver with an inclusive attitude