Behaviour Interactive is looking for a Texture Artist

Behaviour Interactive is looking for a Texture Artist

Studio: Behaviour Interactive

Job Opening: Texture Artist

Location: Montreal, Québec, Canada

Type: Full-Time

Responsibilities:

  • Organize the texture pipeline, with Technical Art Director, Art Lead, and Lighting Artist.
  • Work closely with artists to understand the environment’s needs and help them suggest textures and techniques.
  • Understand the environments and the assets production pipeline.
  • Calibrate and polish textures to apply them in the world.
  • Ensure clear communication with their managers to give visibility to their team and their work.

Qualifications & Skills:

  • 5+ years of experience in a similar position, within the gaming industry.
  • Good ability to use Substance Designer.
  • Knowledge of Unreal 5.
  • Proficiency in the PBR process.
  • Solid understanding of image and composition (lighting, composition, calibration, rendering).
  • Excellent communication skills, adaptability as well as sense of organization and anticipation.

animation and vfx job