Studio: Behaviour Interactive
Job Opening: Programming Technical Director
Location: England, United Kingdom
Type: Permanent Full-Time
Responsibilities:
- Steer and guide the technological ship for the project, and the teams involved;
- Make high-level design and architecture choices;
- Dictate technical standards, and guide the development team;
- Define the technological strategy with the development team;
- Assess the technical risks and mitigation plans;
- Select the appropriate technologies given the project’s constraints;
- Harness others’ technical expertise to get the best possible solutions;
- Mentor key technical staff;
- Interview candidates for technical positions;
- Work closely with other producers, directors, leads, and developers to support project and company strategies.
Qualifications & Skills:
- Previous experience as a Technical Director of at least one full AAA game cycle, from conception to delivery;
- At least 8 years of game development experience on PC and/or game consoles must have shipped at least 4 titles (or completed at least 4 development cycles);
- Experience with one of PC, Xbox One or PlayStation 4 a requirement – some experience with all three a plus;
- Strong programming skills in C++ requirement;
- Strong debugging skills required; notions of assembler and GPU debugging a plus;
- Powerful performance analysis skills required, experience with at least one standalone profiler a must; familiarity with VTune, WPA/ETW, PIX, Razor and/or use of hardware performance counters a plus;
- Specialized knowledge in graphics, systems, physics, networking, AI, sound or gameplay programming a plus;
- Ability to self-organize and work very autonomously;
- Ability to cooperate and consult with other directors, leads, and staff;
- Ability to communicate well. Must be able to vulgarize technical concepts for both a technical and non-technical audience;
- Ability to define and break down complex technical mandates and architectures.