Behaviour Interactive is hiring Programming Technical Director

Behaviour Interactive is hiring Programming Technical Director

Studio: Behaviour Interactive

Job Opening: Programming Technical Director

Location: England, United Kingdom

Type: Permanent Full-Time

Responsibilities:

  • Steer and guide the technological ship for the project, and the teams involved;
  • Make high-level design and architecture choices;
  • Dictate technical standards, and guide the development team;
  • Define the technological strategy with the development team;
  • Assess the technical risks and mitigation plans;
  • Select the appropriate technologies given the project’s constraints;
  • Harness others’ technical expertise to get the best possible solutions;
  • Mentor key technical staff;
  • Interview candidates for technical positions;
  • Work closely with other producers, directors, leads, and developers to support project and company strategies.

Qualifications & Skills:

  • Previous experience as a Technical Director of at least one full AAA game cycle, from conception to delivery;
  • At least 8 years of game development experience on PC and/or game consoles must have shipped at least 4 titles (or completed at least 4 development cycles);
  • Experience with one of PC, Xbox One or PlayStation 4 a requirement – some experience with all three a plus;
  • Strong programming skills in C++ requirement;
  • Strong debugging skills required; notions of assembler and GPU debugging a plus;
  • Powerful performance analysis skills required, experience with at least one standalone profiler a must; familiarity with VTune, WPA/ETW, PIX, Razor and/or use of hardware performance counters a plus;
  • Specialized knowledge in graphics, systems, physics, networking, AI, sound or gameplay programming a plus;
  • Ability to self-organize and work very autonomously;
  • Ability to cooperate and consult with other directors, leads, and staff;
  • Ability to communicate well. Must be able to vulgarize technical concepts for both a technical and non-technical audience;
  • Ability to define and break down complex technical mandates and architectures.

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