Studio: Bardel Entertainment
Job Opening: Lead 3D Lighting/Comp Artist
Location: Vancouver/Kelowna (British Columbia) or Montreal (Quebec), Canada
Type: Full-Time
Responsibilities:
- Demonstrate a broad range of technical and creative abilities to effectively deliver the overall look, attitude and style of the character / set lighting and composition
- Assist CG Supervisors in resolving technical issues and in developing tools, scripts, plug-ins and any other frameworks needed to streamline the lighting and compositing process
- Exercise a keen eye for creative continuity as well as QC regarding potential technical errors
- Be a proactive problem-solver when seeking resolution to production challenges
- Ensure all final composited scenes are output in accordance with the technical requirements of editorial and for the project
- Meet project deadlines and milestones, including weekly quotas, as set by the Director and the production department
- Demonstrating a willingness to support less experienced artists, providing them with guidance and instruction in your areas of department focus
Qualifications & Skills:
- Two years of lighting and compositing artist experience on a TV / Animation production
- Post-secondary diploma/certificate in Animation, CG, graphic design, or related field
- Demonstrated exceptional ability to use Maya and 3D compositing in Nuke a requirement
- Previous experience using Katana a requirement
- Strong understanding of traditional lighting and compositing techniques and principles
- Solid technical background with ability to grasp new programs and systems quickly
- Excellence communication skills and collaborative approach to working with others
- High degree of self-direction and strong work ethic