Bad Robot Games is looking for Animators

Remote job for Animator at Bad Robot Games

Studio: Bad Robot Games

Job Opening: Animator

Location: Remote

Type: Full-Time

Responsibilities:

  • Ability to match the style and bar for animation on the project through the delivery of high quality animation (both keyframed and mocap based)
  • Effectively collaborates with discipline partners, such as Design, Tech Art, Characters and Engineering, to help ensure delivery of the animation direction on the project while being efficient, technically sound – and, most importantly, fun to watch and play!
  • Works closely and communicates effectively with cross discipline teams
  • Works with Animation Director, Tech Animation, and Engineering to assist with prototype animation systems, state machines, and blend trees
  • Keeps up to date with the latest animation tools, technologies, and techniques
  • Participate in playtesting and providing “hands on” feedback as the project progresses

Qualifications & Skills:

  • 2+ years’ experience in the games industry as an artist, or equivalent work in a related field, with at least one title shipped as an Animator
  • Self-motivated, strong work ethic, and able to work collaboratively
  • Excellent communication and collaboration skills to work and inspire in a team environment
  • Creativity in problem-solving and the ability to think outside of the established solutions
  • Advance skills in discipline related software – Maya, Photoshop, etc.
  • Experience editing and animating on top of motion capture data

Bonuses:

  • Experience with game animation implementation into engine
  • Experience in a secondary area such as rigging. MEL or Python scripting, or tools development
  • Experience and knowledge of Unreal Engine animation systems.
  • Experience working on a live service game

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