Studio: Babble Tower Games
Job Opening: 3D Character Artist
Location: Remote
Type: Contract
Responsibilities:
- Carry out the full production pipeline of sculpting and then developing game-ready 3D characters based on pre-existing concept art.
- Research and develop unique ideas for weapons, props, and ideas to further the narrative vision as set out by the director of the project.
- Maintain project organization and naming structure.
Qualifications & Skills:
- Strong artistic vision, storytelling, and world-building through character design skills inside game engines.
- Relevant portfolio, ideally showing off previous game-ready character designs, props, and 3D asset development.
- Excellent documentation, communication, interpersonal and organizational skills.
- Ability to maintain focus and self-motivation towards the current project goals.
- 3+ years of experience with Unity.
Apply for the Job Online: To apply, send Portfolio, desired rate, and availability to jobs@babbletowergames.com