Splice Studioz is hiring CG Generalist & Compositing Artist. Proficiency in Maya, 3ds Max, Houdini, Nuke,…
Category: Australia
The Australian Animation, VFX and Gaming industry is thriving, fueled by major international studios and a robust local gaming scene. This category is your go-to source for the newest Animation VFX Gaming Jobs Australia, spanning production hubs in Sydney, Melbourne, and Brisbane.
We list opportunities for talented artists, developers, and technicians ready to work on world-class projects, from blockbuster feature films and premium streaming series to AAA console games.
Key skills required often include proficiency in industry-standard software like Autodesk Maya, Nuke, Houdini, Unreal Engine, and Unity.
Walk-In-Interview at Spellbound VFX and Animation
Walk-In-Interview at Spellbound VFX and Animation for the roles of Paint/Prep, Tracking, and Rotomation Artists.
Wētā FX is looking for experienced Senior Animator
Wētā FX is looking for experienced Senior Animator. Five years of animation experience in Visual Effects…
Motion Designer required at New Holland Creative
Motion Designer required at New Holland Creative. Minimum 5 years of experience working in commercials &…
SteelBridge Studios is looking for a Senior 3D Unreal Generalist
Studio: SteelBridge Studios Job Opening: Senior 3D Unreal Generalist Location: Brisbane, Australia Type: Full-Time Responsibilities: Manages…
Framestore is looking for experienced Lighting TD
Framestore is looking for an experienced Lighting TD. Knowledge of Houdini and Maya. Knowledge of lighting…
Machinima Artist required at Glitch Productions
Machinima Artist required at Glitch Productions. Must have a strong understanding of pop culture, cartoons, and…
Glitch Productions is looking for HR Manager
Glitch Productions is looking for HR Manager. An understanding or experience with the arts, animation, gaming,…
2D Animator required at Glitch Productions
2D Animator required at Glitch Productions. A proven history of producing solid, well-timed 2D animation work.