arx anima is looking for Layout Artist

arx anima is looking for Layout Artist

Studio: arx anima

Job Opening: Layout Artist

Location: Vienna, Austria

Type: Full-Time

Responsibilities:

  • Convert 2D storyboards and animatics into 3D layouts, blocking out scenes with character positions and movement, props, and environmental placement.
  • Set up and animate cameras to establish framing, angles, movement, and shot composition based on the director’s vision.
  • Maintain cinematic continuity between shots, ensuring smooth transitions and proper visual flow.
  • Work closely with directors, cinematographers, animators, and VFX teams to develop compelling and immersive sequences.
  • Optimize scene layouts to accommodate animation and lighting requirements while maintaining production efficiency.
  • Adjust blocking, camera movement, and framing based on director feedback and storytelling needs.
  • Ensure perspective, depth, and scale align with cinematic principles and production goals.
  • Collaborate with editorial teams to refine pacing and timing before the animation process begins.

Qualifications & Skills:

  • Software Proficiency: Expertise in Autodesk Maya for camera layout and staging.
  • Cinematic Understanding: Strong grasp of composition, cinematography, depth of field, and visual storytelling.
  • Camera Animation: Ability to create dynamic and expressive camera movements that enhance the narrative.
  • Collaboration & Communication: Experience working within a team of directors, supervisors, animators, and editors in a film production pipeline.
  • Previsualization & Blocking: Ability to translate 2D concepts into 3D previsualization with proper character placement.
  • Problem-Solving: Ability to troubleshoot technical and artistic issues related to shot composition and camera setup.
  • Degree or diploma in Animation, Film Production, Visual Effects, or a related field.
  • Experience in 3D layout for animated feature films or VFX productions.
  • Knowledge of real-world cinematography techniques and how they apply to CG animation.
  • Experience in Flow Production Tracking (former Shotgrid) is a plus.

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