
Studio: Arx Anima
Job Opening: LookDev Artist
Location: Vienna, Austria
Type: Full-Time
Responsibilities:
- Collaborate with the Director, CG supervisor, and other departments to develop the visual aesthetic of 3D animated characters, environments, props, and assets.
- Design and refine materials, textures, shaders, and lighting setups to achieve the desired look, ensuring consistency across the project.
- Conduct tests and work on iterative refinements to achieve the desired look in various lighting and environmental conditions.
- Work closely with the Lighting and Shading teams to ensure optimal integration of assets into the final render pipeline.
- Assist in troubleshooting technical issues related to look development and ensure assets meet technical specifications.
- Maintain and organize asset libraries and file structures to ensure easy access and efficiency for the production team.
- Continuously stay updated on industry trends, tools, and techniques related to 3D look development, contributing innovative solutions to the team.
Qualifications & Skills:
- Proven experience in 3D animation and look development within the animation, VFX, or game industry.
- Strong proficiency in 3D software (e.g., Houdini, Maya, or similar) and rendering engines (e.g., Karma, Arnold, or similar).
- Experience in Solaris and MaterialX is beneficial.
- Expertise in texturing, lighting, and shading workflows.
- Proficiency in using various texture painting and authoring tools is a plus (e.g., Substance Painter, Mari, Photoshop).
- Strong understanding of material and texture creation, as well as visual storytelling.
- Ability to collaborate and communicate effectively with cross-functional teams in a fast-paced production environment.
- Strong problem-solving skills and a keen eye for detail.
- A portfolio demonstrating your expertise in 3D look development is required.
- Experience with Houdini Solaris for procedural shading and asset creation.
- Familiarity with compositing software (e.g., Nuke).
- Experience in creating complex textures and shadings for characters, environments, and props.
- Understanding of the animation production pipeline and the role of look development in the overall production process.
