Art Lead required at Marvel Entertainment

Art Lead required at Marvel Entertainment

Studio: Marvel Entertainment

Job Opening: Art Lead at Marvel Games

Location: Glendale, California, United States

Type: Full-Time

Responsibilities:

  • Communicate and collaborate directly with external game development teams to guide the products’ visual progress from beginning to end.
  • Regularly review game art and marketing materials to ensure content is high quality and on-brand.
  • Establish visual standards and provide recommendations to elevate the overall quality.
  • Provide art feedback on 2D concepts, 3D art, animation, VFX, and UI by creating paint-overs, mockups, and draw-overs to illustrate changes and improvements.
  • Create original Marvel artwork on an as-needed basis for our partners.
  • Problem-solve creative and quality issues; identify achievable solutions that deliver brand consistency and appeal, and improve the overall experience.
  • Research and identify innovative new visual styles and techniques; provide recommendations for new products and partners.
  • Develop style guides and brand guidelines; attend film and television screenings and creative summits; share brand knowledge with game development teams.
  • Participate in creative brainstorm sessions with partners to identify new ideas and game experiences.
  • Meet with game developers both in-person and remotely to ensure product vision and quality benchmarks are met.
  • Maintain up-to-date knowledge of the Marvel brand (past and present) across multiple media including film, television, comics, and games.
  • Help develop and maintain visual directions for our various games and ensure distinct visual identities for each product.
  • Create concept art, illustrations, or graphic designs to help communicate our feedback to our partners or to assist them in achieving the project’s visual goals.

Qualifications & Skills:

  • 5+ years of professional experience in console, PC, or mobile games.
  • Excellent knowledge of art and visual design principles and techniques relating to character and environmental design.
  • Ability to work in a broad range of visual styles.
  • Excellent understanding of anatomy and idealized heroic proportions.
  • A master of light and color, with a strong sense of design and composition.
  • Exceptional draftsman and painter, with the ability to sketch and iterate quickly, and take ideas to a highly polished execution.
  • Solid understanding of graphic design principles.
  • Strong understanding of game development including art creation processes (both 2D and 3D), technology requirements and advancements, trade-offs, and challenges associated with development.
  • Strong organizational skills with the ability to manage multiple projects, set priorities, and meet deadlines and expectations.
  • Able to creatively supervise and drive projects from beginning to end with little assistance or supervision.
  • Adept at problem-solving (both alone and in groups); ability to evaluate creative, challenges and provide credible and achievable solutions.
  • Excellent verbal and written communication skills with the ability to provide clear, concise, and actionable feedback and guidance, and present ideas with clarity, conviction, and collaborative understanding.
  • Proficient and knowledgeable with Adobe Photoshop is a must; experience with a 3D package (Maya, 3DS Max, etc.) is a plus.
  • Sympathetic and champion collaborator that is able to adapt and adjust to a wide variety of studio work styles.
  • Self-starter, reliable, and passionate about their work, and committed to their discipline and its challenges.
  • Knowledge of and authentic love for all things Marvel.

Apply for the Job Online: To apply, submit the job application form
 

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