Job Opening: Art Director
Studio: Timberline Studio
Location: Los Angeles, California, USA
Job Type: Full-Time
Job Responsibilities:
- Define and communicate the visual design, style, and artistic pillars for our game.
- Collaborate with the art team to make this vision a reality.
- Iterate on the designs and concepts to support the overall goals of the game.
- Create style guides, references, and bibles for the characters, environment, lighting, and VFX.
- Help to develop and lead the art pipeline such that feedback and reviews happen in a timely and productive manner.
- Be an integral part of the studio’s culture of collaboration and openness.
- 2D animation for VFX and other systems.
- Painting textures.
- Creating marketing assets.
- Light UI design and iconography.
- Working with the game engine(s) – we use Unity and Unreal.
Qualifications & Skills:
- A strong artistic vision that you have guided through a personal or professional project.
- Skilled in both character and environment design.
- An understanding of how to bring a vision to life across all the artistic facets of a game.
- Able to communicate and provide guidance on how to accomplish the artistic vision through reviews, documentation, sketches, and more.
- Assist with prioritization for the art team’s tasks.
- While Art Director experience isn’t required, you should be highly collaborative and an excellent leader.
- Proactive with a strong sense of self-management.
Apply: Send your Resume and Portfolio to jobs@timberline.studio