Studio: Apple
Job Opening: Gameplay Animator – Apple Vision Pro
Location: Culver City, California, United States
Type: Full-Time
Responsibilities:
- Create believable animations for a wide range of characters, creatures, and subjects.
- Collaborate across disciplines, working closely with designers, technical artists, and engineers to create animation from the conceptual phase to implementation.
- Direct and work with performance capture data to adapt it to project needs.
- Script or build workflows for automation, involving animation tasks and requirements setting the bar for Apple content development.
- Educate and set delivery specifications and evaluate deliverables for other artists and team members.
Qualifications & Skills:
- Excellent knowledge of animation software & expert keyframe animation skills across a wide range of styles.
- Thorough knowledge of pipelines and processes used in real-time animation.
- Understanding of real-time rigging, procedural & keyframe animation workflows.
- Deep understanding of interactive animation systems (eg. state machines, animation blueprints, locomotion sets).
- Ability to solve technical problems while thinking creatively.
- Have worked through an entire real-time production cycle (eg. AAA video games).
- Ability to anticipate, prioritize, and organize work to meet objectives.
- Independent and self managed, excellent communicator and team-player.
- Bachelors degree in Computer Graphics, Animation or related discipline, or industry experience.
- Minimum 10 years professional experience.
- Must provide link to portfolio that demonstrates animation work.
- Ability to create rigs is a plus.