Apple is looking for Gameplay Animator

Apple is looking for Gameplay Animator

Studio: Apple

Job Opening: Gameplay Animator – Apple Vision Pro

Location: Culver City, California, United States

Type: Full-Time

Responsibilities:

  • Create believable animations for a wide range of characters, creatures, and subjects.
  • Collaborate across disciplines, working closely with designers, technical artists, and engineers to create animation from the conceptual phase to implementation.
  • Direct and work with performance capture data to adapt it to project needs.
  • Script or build workflows for automation, involving animation tasks and requirements setting the bar for Apple content development.
  • Educate and set delivery specifications and evaluate deliverables for other artists and team members.

Qualifications & Skills:

  • Excellent knowledge of animation software & expert keyframe animation skills across a wide range of styles.
  • Thorough knowledge of pipelines and processes used in real-time animation.
  • Understanding of real-time rigging, procedural & keyframe animation workflows.
  • Deep understanding of interactive animation systems (eg. state machines, animation blueprints, locomotion sets).
  • Ability to solve technical problems while thinking creatively.
  • Have worked through an entire real-time production cycle (eg. AAA video games).
  • Ability to anticipate, prioritize, and organize work to meet objectives.
  • Independent and self managed, excellent communicator and team-player.
  • Bachelors degree in Computer Graphics, Animation or related discipline, or industry experience.
  • Minimum 10 years professional experience.
  • Must provide link to portfolio that demonstrates animation work.
  • Ability to create rigs is a plus.

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