Studio: Apple
Job Opening: UI Designer/Prototyper – Apple Vision Pro
Location: Seattle, Washington, United States
Type: Full-Time
Responsibilities:
- In this role, you will investigate, concept, and prototype new experiences for MR using evolving technologies.
- Your work will help shape and inform our current and future products.
- You will work closely with other Apple designers, artists, and engineers to craft transformative, empowering experiences for our audiences.
- You should be able to balance customer needs with technical constraints to help realize the team’s ideas, translating these ideas into extraordinary, compelling visuals and actionable design recommendations.
- You will join projects at varying stages of production, ranging from rapid prototyping to delivering scalable production assets, to polishing and optimizing UI assets for shipping, working closely with engineering to ensure a high-quality product.
- This role requires attention to detail, curiosity, adaptability, and thoughtfulness as you produce visually beautiful content and interactive experiences while helping the team navigate through unusual technical challenges.
Qualifications & Skills:
- 10+ Years in art production, content creation, UI design
- Portfolio and/or reel showing UI and motion design in varying visual styles, for platforms including mobile, 3D applications, and/or games
- Proficient in iterative UI/UX design, including sketches, wireframes, concepts, and feature development in close collaboration with cross-functional stakeholders
- Excellent visual, communication, and presentation skills to help others understand design rationale and product decisions
- Excellent eye for detail. Ability to deliver beautiful, high-quality visual targets and polished, ship-ready assets for a variety of platforms
- Experience with rapid prototyping, with good intuition and communication in making time vs. complexity tradeoffs
- Can create a range of styles for concepting backgrounds, characters, and items.
- BS or MS in Human-Computer Interaction, Human Factors, Information Science / BA in Interaction Design or Digital Media / Equivalent industry experience.
- Experience designing or implementing new UI systems and tools.
- Knowledge of macOS and iOS design principles
- Understanding of 3D content principles and hands-on experience working with one or more 3D engines and/or APIs, such as Unity, Unreal, ARKit/RealityKit
- Hands-on experience working with 3D content creation tools such as Houdini, Maya, Blender, etc.