Animation Technical Director job at Free Range Games

Animation Technical Director job at Free Range Games

Studio: Free Range Games

Job Opening: Animation Technical Director

Location: Remote

Type: Full-Time

Responsibilities:

  • Direct and supervise the technical animation pipeline and all procedures, tools, and runtime components for a streamlined and efficient animation production pipeline.
  • Lead the implementation of motion capture in the animation pipeline.
  • Collaborate closely with animation, design, engineering, and game design teams for the integration of all animations, cinematic or scripted moments of the game.
  • Work with programmers to evaluate, and develop new or improved animation technologies for the game engine.
  • Be the owner of all of the content sides when a technical problem arises.
  • Help drive both internal and external teams to implement best practices, standardizations, and workflow efficiencies.
  • Build documentation, workflows, and roadmaps for current and future development.

Qualifications & Skills:

  • 7+ years working in animation runtime areas.
  • Expert knowledge of AAA animation pipelines.
  • Has shipped multiple titles as a Lead / Senior Technical Animator.
  • Has experience with designing and driving the implementation of runtime elements such as blend trees, state machines, advanced blueprints, IK, and physic systems.
  • Previous leadership and management experience.
  • Strong understanding of methods of optimizing game art assets for game engines.
  • Understanding of Python/C#/C++ or similar object-oriented languages.
  • Solid understanding of game animation development. (Process, industry standard).
  • Experience with motion matching is a plus.

Apply for the Job Online: To apply, visit https://boards.greenhouse.io/frgjobs/jobs/5138565003#app