Studio: MADFINGER Games
Job Opening: Animation Programmer – Unreal
Location: Brno, Czech Republic
Type: Full-Time
Responsibilities:
- You will contribute to the development of sophisticated character animations and locomotion systems, enhancing the immersion and realism of our tactical combat experience in Gray Zone Warfare.
- Collaborate closely with the team to integrate and maintain animation systems within Unreal Engine 5.
- Develop, implement, and optimize complex locomotion setups, including True First Person camera setups.
- Implement and maintain animation blueprints and blend trees, ensuring high performance in multiplayer scenarios with a large number of characters.
- Troubleshoot and resolve technical issues related to animations.
- Stay updated with the latest animation techniques and technologies, suggesting improvements where possible.
Qualifications & Skills:
- Minimum of 3 years of professional experience in a similar role.
- You have shipped at least one title.
- In-depth understanding of C++, Object-Oriented Programming, and its applications in Unreal Engine.
- Demonstrated expertise in the animation systems of Unreal Engine.
- Passion for online gaming and experience in character animation and locomotion design.
- Familiarity with developing multiplayer games.
- Focused on scalability and clarity in your solutions.
- Willing to relocate to Brno.