Animation Programmer required at Larian Studios

Animation Programmer required at Larian Studios

Studio: Larian Studios

Job Opening: Animation Programmer

Location: Quebec, Canada

Type: Full-Time

Responsibilities:

Work on all aspects of animation systems of the game: engine features, integration with gameplay and gameplay features themselves;
Work closely together with the other departments to implement the needed components;
Work together with the animators, tech animators, designers and gameplay programmers;
Write robust and maintainable code;
Be an active participant in the design and production of the game — technical side of creative team!
Work within an international team on a daily basis, spread between multiple studios across the world

Qualifications & Skills:

  • 4+ years experience in C++;
  • Excellent feel for RPG systems and gameplay in general;
  • Open-minded, willing to experiment and iterate over a specific feature;
  • Concepts as state machines, animation blending should be second nature;
  • You are a team player and willing to take responsibility and ownership;
  • Passion for making and playing great games;
  • Excellent software design and problem-solving skills;
  • Excellent software debugging skills.
  • Experience with animation trees and tools to build them;
  • Experience with blueprint-like tools to create animation systems
Nice to Have:
  • Bachelor’s degree in computer science or software engineering;
  • Game development experience;
  • Experience with motion matching and machine learning algorithms;
  • Experiences with TDD
  • Background in RPGs;
  • Shipped game/console titles

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