Studio: Grove Street Games
Job Opening: Animation Programmer
Location: Gainesville, Florida, US
Type: Full-Time
Responsibilities:
- Build, control, and maintain Unreal Engine 5 animation systems including but not limited to animation blueprints, motion matching, control rigs, and physics assets.
- Highly skilled in building and maintaining, efficient blueprints and state machines that interact with game code.
- Be comfortable with gameplay code in Blueprint to make light gameplay changes in line with animation needs.
- Work closely with modelers, riggers, and animators to ensure an efficient content pipeline that is in line with the game’s needs.
- Identify and develop tools to improve the content pipeline.
- Assist in asset performance monitoring
- Continually assess reported bugs and monitor for recurring issues that can be solved with a technical approach
- Continually stay up to date with the latest Unreal Engine systems.
- Participate and contribute creatively in team discussions, critiques, and game development ideas
Qualifications & Skills:
- Proficient in Unreal Engine animation tools, blueprints, and state machines
- Strong blueprint skills with basic C++ knowledge
- AAA title experience is highly desirable
- Well-rounded knowledge of DCCs such as Maya, MotionBuilder, Blender, etc
- Good communication skills, and ability to clearly share complex technical information with other programmers, animators, and technical artists
- Rigging and animation experience desired but not required
- Self-motivated, ability to work independently and own your work
- Ability to work well with teammates
- Detail-oriented & extremely well-organized
- Relocation to Gainesville – possible remote options
Good to have:
- Passion for animation or combat mechanics
- Professional experience working with Unreal Engine
- Creative problem-solving skills
Apply for the Job Online: To apply, send your resume and portfolio to jobs@grovestreetgames.com