Animation Director required at Phoenix Labs

Animation Director required at Phoenix Labs

Studio: Phoenix Labs

Job Opening: Animation Director

Location: Montreal, QC, Canada

Type: Full-Time

Responsibilities:

  • Work with the Art Director and Design Director to define the animation tone and style for a new IP title.
  • Create and implement immersive third-person, hand-keyed animations with a strong focus on melee and close-range combat.
  • Support early gameplay prototyping by generating and implementing animation blockouts
  • Craft cohesive, polished animations that deliver a strong experiential value to players
  • Collaborate with directors to define a high quality bar for animation that balances visual fidelity with gameplay fidelity and technical constraints.
  • Contribute in establishing and maintaining the foundational animation systems in Unreal Engine 5.
  • Participate in collaborative discussions and reviews to help shape the vision of the project.

Qualifications & Skills:

  • 5+ years experience in video game development.
  • Ability to quickly blockout animations for prototyping as well as carry animations through to a final high-quality polish
  • Ability to hand-key character and creature animations without a reliance on mocap data.
  • Ability to define, communicate, and champion discipline best practices.
  • Expert working knowledge of Maya or equivalent animation software.
  • Strong grasp of foundational animation principles like weight, timing, staging, and body mechanics.
  • The ability and willingness to mentor and support associate and mid-level animators on improving their craft.
  • Excellent cross-discipline communication skills and the ability to work well within a highly creative and collaborative team.
  • A positive, pragmatic mindset with the ability to identify and communicate potential problem spaces and solutions
  • Self-motivated individual who can proactively identify new tasks without supervision.
  • The ability to provide and accept constructive feedback.
  • An animation reel or portfolio demonstrating real-time 3D combat animations

Preferred:

  • Experience using UE4 animation blueprints
  • Experience in developing animations across a variety of platforms with differing technical constraints.
  • Experience developing a breadth of creature and/or environment animations.
  • Knowledge on how to model and/or rig 3D characters.
  • Experience collaborating with VFX and audio disciplines as an animator.
  • Familiarity with iterative Agile workflow and principles.

Apply for the Job Online: To apply, visit https://phxlabs.ca/careers/5012567003/