
Studio: Alessandro Sarno
Job Opening: Lead 3D Character Animator
Location: Canarias, Spain
Type: Full-Time
Responsibilities:
- Shot leadership: review, notate, and sign-off shots; provide both aesthetic and technical direction to a crew of 10-15 animators.
- Pipeline partnership: work closely with Rigging, Layout, and CFX to anticipate needs, flag bottlenecks, and drive tool/rig improvements.
- Mentorship & training: onboard new artists, run dailies, and coach the team on advanced acting choices and body mechanics.
- Cross-department liaison: communicate priorities and blockers to Production.
- Quality & schedule ownership: balance artistic excellence with delivery targets, re-planning when scope or story changes occur.
Qualifications & Skills:
- 5+ years professional feature or high-end series experience; 2+ years in a lead or senior role.
- Mastery of animation principles, acting theory, and creature biomechanics.
- Expert user of Autodesk Maya; comfortable debugging rigs, constraints, and camera staging.
- Demonstrated ability to give clear, actionable feedback and nurture talent in a fast-paced production.
- Solid understanding of shot-based workflow inside Shotgrid.
- Fluent English communication; Spanish a plus.
- Experience leading animation on stylized CG features.
