AI Systems Engineer required at Fatshark Games

AI Systems Engineer required at Fatshark Games

Studio: Fatshark

Job Opening: AI Systems Engineer

Location: Stockholm, Sweden

Type: Full-Time

Responsibilities:

  • Develop and implement AI solutions tailored to enhance player experience and game production efficiency
  • Stay up-to-date with and research state-of-the-art AI techniques
  • Utilize a variety of programming languages and tools, including C/C++, Lua, and Python, to integrate and experiment with advanced AI technologies in our games and production pipelines
  • Experiment with cutting-edge AI techniques and tools such as LLMs, RAG, multi-modality, reinforcement learning, and model evaluation to find more innovative, more efficient game development methods
  • Maintain a focus on creating scalable and efficient AI systems that enhance gameplay and development workflows
  • Educate about and facilitate AI and similar technologies within the studio

Qualifications & Skills:

  • Master’s or Bachelor’s Degree in Computing, Mathematics, Physics, or equivalent
  • Familiarity with recent LLM advances such as Agents, RAG, fine-tuning, and distillation
  • Strong programming skills and a love of coding, both conceptually and as a craft
  • Open to new ideas and concepts, having a genuine curiosity towards new technologies, and not afraid to fail

Bonus qualifications

  • Experience or interest in game development as a hobby or academic pursuit
  • Experience from side projects, participation in game jams, programming competitions, etc. Ability to showcase an excellent GitHub repo
  • Like dogs

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